Select Generator Type

Basic Item: General inventory items like consumables, junk, armor, etc.
Weapon: Firearms, melee weapons, and throwables with special properties.
Crafting Recipe: Define how items are crafted from other items and tools.

Item Configuration

Optional: Adds a comment to the generated file indicating who created it.
The display name that players will see in their inventory and UI.
The description shown when players examine the item. Explain what it does or what it is.
The 3D model file path for this item. Must be from installed GMod addons or default content.
Examples: models/weapons/w_357.mdl, models/props_junk/popcan01a.mdl
Browse GMod's model browser in-game or check addon files for available models.
Used to organize items in menus. Common categories: Medical, Weapons, Ammunition, Junk, Food, Crafting.
Grid cells wide (1-10). Small items: 1-2, Medium: 2-3, Large: 3-5.
Grid cells tall (1-10). Most items: 1-2, Long items: 3-4.
Advanced Options
When enabled, players cannot drop this item from their inventory. Use for quest items or permanent equipment.
For advanced users: Add custom Lua code that will be appended to the generated file.
This can include custom functions, hooks, or item-specific logic.
Leave empty unless you know what you're doing.

Generated Output

Waiting for input...

Fill out the form above and click "Generate Code"